<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>RTOS on</title><link>/tags/rtos/</link><description>Recent content in RTOS on</description><generator>Hugo</generator><language>en</language><lastBuildDate>Mon, 09 Nov 2015 00:00:00 +0000</lastBuildDate><atom:link href="/tags/rtos/index.xml" rel="self" type="application/rss+xml"/><item><title>Space Invaders</title><link>/2015/11/space-invaders/</link><pubDate>Mon, 09 Nov 2015 00:00:00 +0000</pubDate><guid>/2015/11/space-invaders/</guid><description>&lt;p>An RTOS based game running on a PIC32 microcontroller.&lt;/p>
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&lt;p>One of the projects in my RTOS class involved making games for an embedded device. The first part of the lab was to fix a simple pong game that had small issues such as the ball sometimes going through the paddle or not keeping score. The second part of the lab was to create our one game. My partner and I chose to create a classic space shooter game.&lt;/p></description></item></channel></rss>